Inventory archive containing all OSMachito builds up to and including v2.0. In /My Inventory/machito/v2/v2.0/ there are three rezzable mockups of the machito. One with the main hatch open, one with it closed, and one with cutaway walls. Warning, there are around 300 prims in each one, so expect your server to crawl a little while it gets it all stored away.
Fully built OSMachito v2.0 as an OpenSimulator region archive. Import it into your Opensim server in the usual way :-)
This version is actually double the size I reckoned the original Machito to be, but that's just to make viewing the whole thing easier. Walls and ceilings don't get in the way of the camera view so much.
No moving parts as yet (though the doors kinda work, just touch 'em and they go phantom for a couple of seconds), just a whole bunch of walls, doors and floors. No sculpties. All prims.
OpenSimulator archives containing 3D models of the scout ship Machito from DRIVE webcomic (http://www.drivecomic.com). DRIVE comic is the property of Dave Kellett
Version 1.2 of the OpenSource mockup of the scout ship Machito from DRIVE comic. This version is still a work-in-progress. Also included in region and inventory archives are component parts and copies of previous models
Exit minecraft. Make sure you have Pfaeff's mods and Minefactory Reloaded installed and you're running MC V1.0.0. Unzip "FlatlandCreate" into the "saves" folder of your minecraft data folder, leaving you with a folder called {your-minecraft-data-path}/saves/FlatlandCreate. Run minecraft and open the FlatlandCreate world. You should arrive in or near the supermarket.